Jan 13, 2011, 05:29 AM // 05:29
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#41
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Academy Page
Join Date: Jun 2007
Location: Hawaii
Profession: Me/
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I dont see why, for example my gifting of the mats for say Chaos Gloves to a GW1 player for items of percieved equal value in GW2 would infringe on any possible reading of the EULA of either game. No 3rd party, no real life money or items or services. No infringement.
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Jan 13, 2011, 12:07 PM // 12:07
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#42
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Site Contributor
Join Date: Dec 2005
Location: UK
Guild: [SoF]
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Quote:
Originally Posted by Bright Star Shine
Pro:
*It makes sense, it's the same game, same franchise, same company after all
*If HoM can be used to transfer items, this should be sort of correct-ish too
*You're not trading for IRL items after all
*It will be done anyway
Cons:
*How would you check/prove it?
*It's still trading for items that are not in the game
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It isn't the same game.
It is the same developer but the publisher and owning company is NCsoft.
The HoM won't be used to transfer anything, you can't move items from GW to GW2. The original idea in this thread was a GW trade would take place then a GW2 trade would take place. There is no sense in talking about transfering your GW items to GW2 so any talk about burying items or using HoM is nonsense as there will be no translation of items between GW and GW2.
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Jan 13, 2011, 12:13 PM // 12:13
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#43
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by bsoltan
It isn't the same game.
It is the same developer but the publisher and owning company is NCsoft.
The HoM won't be used to transfer anything, you can't move items from GW to GW2. The original idea in this thread was a GW trade would take place then a GW2 trade would take place. There is no sense in talking about transfering your GW items to GW2 so any talk about burying items or using HoM is nonsense as there will be no translation of items between GW and GW2.
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Changed OP, made it a little more to what you said (which makes sense) but the point was, if players can get items in GW2 by achieving things in GW1, why would a trade as such then be considered against the EULA? (although you haven't said your opinion yet, so I have no idea what you think about it :P)
EDIT: @the post below, yes, I know, but my point was, would it have to be considered against the EULA or not? Because of course, if you don't get caught, everything's fine, I was just thinking of how we should look at this..
Last edited by Bright Star Shine; Jan 13, 2011 at 12:28 PM // 12:28..
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Jan 13, 2011, 12:22 PM // 12:22
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#44
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Black Metal
it's only illegal if you get caught
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Yup, there's hardly any way of proving it unless you're being really obvious and loud about it.
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Jan 13, 2011, 12:40 PM // 12:40
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#45
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Jungle Guide
Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by Damian Greenthumb
I dont see why, for example my gifting of the mats for say Chaos Gloves to a GW1 player for items of percieved equal value in GW2 would infringe on any possible reading of the EULA of either game. No 3rd party, no real life money or items or services. No infringement.
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Complete common sense
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Jan 13, 2011, 02:05 PM // 14:05
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#46
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Desert Nomad
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Quote:
Originally Posted by Damian Greenthumb
I dont see why, for example my gifting of the mats for say Chaos Gloves to a GW1 player for items of percieved equal value in GW2 would infringe on any possible reading of the EULA of either game. No 3rd party, no real life money or items or services. No infringement.
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This.
The EULA says nothing about these kind of trades. For anyone checking, it's just two entities in two different games exchanging items for nothing in return. Nothing different from any item giveaway, really.
As long as there's no real money or 3rd party programs, or any other illicit mean involved, that's no way against the EULA.
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Jan 13, 2011, 02:31 PM // 14:31
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#47
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Wilds Pathfinder
Join Date: Jul 2007
Guild: [IG]
Profession: R/
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I would like to see details of which law its against from all the "its illegal" +1ers.
It may be againt the EULA but i seriously doubt it and considering how often smething like this would happen i doubt anyone would give a shit tbh. I'd also like to see how you police this since i can't think of any real way for it to be done.
My guild and I have mostly moved to wow but i tend play it on and off but if one of them offers me a few ecto stacks for a few 1000 Wow gold then i'd do it without any problem. I likely wont have any further need for Wow gold and they don't have any need for ectos so why not?
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Jan 13, 2011, 05:38 PM // 17:38
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#49
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Banned
Join Date: Nov 2010
Guild: Reign of Judgment (RoJ)
Profession: Me/
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Quote:
Originally Posted by Bassma
So this thead and topic is mute and over.....close please.
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The word you want is "moot," not "mute." But it's not accurate anyway. There's interesting life left in this discussion, and it should be left open!
Personally, I think it would be interesting, and not necessarily bad at all, if this were permitted.
However, everyone currently pointing to the GW EULA for evidence as to whether or not this would be permitted is wasting their time. The answer is going to depend quite significantly on what's in the GW2 EULA, which is presumably still being drafted.
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Jan 13, 2011, 07:22 PM // 19:22
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#50
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Time For Plan B [RUN]
Profession: E/Me
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Tbh it would ruin their next game. You can't start a new game with a currency injection like that, would make things very unbalanced.
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Jan 13, 2011, 07:41 PM // 19:41
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#51
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by drunknzelda
Tbh it would ruin their next game. You can't start a new game with a currency injection like that, would make things very unbalanced.
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Are you implying that there's never been any other situation where people trade currency elsewhere for ingame currency?
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Jan 13, 2011, 07:44 PM // 19:44
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#52
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Whatever anet says players will do whatever they like then come here and swear blind they were banned for nothing, it has always been so and probably always will.
There is a certain logic that you could inherit some things from an ancestor and then dispose of those things in the new game.
All depends on what they are and how and where they were stored.
I only take exception with the idea of passing stuff back in time.
Depends on how you view the games if your the role playing type then you wouldn't consider it without some kind of time portal allowing travel between the games.
If you just consider them as games that you bought and should be allowed to do whatever you like with them then you are likely only to respond to actual threats from anet and the concern that you might lose access to your games for being caught breaking the EULA.
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Jan 13, 2011, 07:48 PM // 19:48
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#53
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Furnace Stoker
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Quote:
Originally Posted by drunknzelda
Tbh it would ruin their next game. You can't start a new game with a currency injection like that, would make things very unbalanced.
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This kind of trading can't generate new currency in the new game, GW2 is a fresh new start for everyone no matter what they got in GW1. So in the beginning expect absurd exchange rates like GW1 250ecto -> GW2 a couple gold pieces (that a month later will be farmable in 1-2hours).
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Jan 13, 2011, 07:53 PM // 19:53
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#54
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Time For Plan B [RUN]
Profession: E/Me
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Quote:
Originally Posted by Yawgmoth
This kind of trading can't generate new currency in the new game, GW2 is a fresh new start for everyone no matter what they got in GW1. So in the beginning expect absurd exchange rates like GW1 250ecto -> GW2 a couple gold pieces (that a month later will be farmable in 1-2hours).
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How about selling stuff to merchants?
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Jan 13, 2011, 08:09 PM // 20:09
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#55
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by gremlin
If you just consider them as games that you bought and should be allowed to do whatever you like with them then you are likely only to respond to actual threats from anet and the concern that you might lose access to your games for being caught breaking the EULA.
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I'm not ruling out the possibility of having missed something, but I saw nothing in the EULA that would apply to this thread.
The following are the only provisions of the rules of conduct that may potentially pertain:
Quote:
11. You may not advertise the intent to or commit the act of buying or selling gold or items for cash.
12. You may not offer in-game services for real-world cash.
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Neither of those exactly covers trading for external currencies - I've certainly never heard of anyone banned for selling GW gold or items for d2jsp forum gold.
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Jan 13, 2011, 09:04 PM // 21:04
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#56
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Quote:
Originally Posted by lemming
I'm not ruling out the possibility of having missed something, but I saw nothing in the EULA that would apply to this thread.
The following are the only provisions of the rules of conduct that may potentially pertain:
Neither of those exactly covers trading for external currencies - I've certainly never heard of anyone banned for selling GW gold or items for d2jsp forum gold.
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I stand corrected I always assumed they had a policy on trading outside of the normal channels, but then until GW2 arrives maybe they didn't need such a rule.
The way I read the thread the idea was 2 people meet up in GW2 and one of them has something the other one wants so he offers to trade, one player gains an item in GW2 the other an item in GW1.
From a role playing point of view it means I give a sword to a friend and his great great grandfather gives mine something else.
Or you could say I owed him a sword because of a service my ancestor did for his ancestor and now my head hurts
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Jan 13, 2011, 09:08 PM // 21:08
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#57
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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I'm sure that close to the release of GW2 we'll be getting an updated EULA that we have to click "Agree" in order to login. Most likely to cover any sort of trade between the two games.
To my knowledge they've done something similar to update it at least twice since GW was released.
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Jan 13, 2011, 10:23 PM // 22:23
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#58
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by RedDog91
I'm sure that close to the release of GW2 we'll be getting an updated EULA that we have to click "Agree" in order to login. Most likely to cover any sort of trade between the two games.
To my knowledge they've done something similar to update it at least twice since GW was released.
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But technically, will it be trades between the two games? Yes, in a way, because you're technically buying something in GW2 with money in GW1. But then again it won't be trading, since you're not physically trading.. That's what's so confusing bout this..
(Never thought this would be such a big discussion was thinking 1,5 pages max :P)
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Jan 13, 2011, 11:02 PM // 23:02
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#59
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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To repeat myself from page 1:
If you feel the need to have to justify the action, it's most likely that you know it is/will be against the EULA
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Jan 13, 2011, 11:29 PM // 23:29
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#60
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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Quote:
Originally Posted by RedDog91
To repeat myself from page 1:
If you feel the need to have to justify the action, it's most likely that you know it is/will be against the EULA
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I don't need to justify trading between my 2 accounts
but I still take precautions that I don't get banned by an Anet scanner bot
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